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VAMPWOLF

High Concept

VampWolf is a 2D, turn-based tactical RPG where you command a monstrous duo–a Vampire and a Werewolf—and use their synergistic spells, contrasting resources, and various magical equipment to take revenge on the hunters that have been killing your kind.  Within a grid-based battlefield, master their opposing rhythms, coordinate their powers, and cull enemies in the way to defend your mythic and gothic landscape.

On this project I worked on 2D character asset creation and UI. 

Process

Character Creation

Once we decided on the synergistic qualities of our game and our main character, the Vampire and the Werewolf, I went to work creating them. This project was only 3 weeks long, so speed was necessary while creating these art assets. Thankfully, I had a clear vision of how i wanted the characters to look, and based everything else around their style.

Style and UI

We wanted to go with a dark and gothic style for our characters and I tried to carry that into the UI as well. Having the dark blue background along with the blood red engravings and text matched the style of the game while still being legible.

I took this same color scheme when designing the spell icons the player would use. Drawing descriptive images to help remember the spells and be able to tell them apart from which character’s it was.

Credits


Jonathan Benz

Vincent Le

Maya McDaniel

Kevin McNulty

Ciel Xu